Prototyping a Student Model for Educational Games
YoungMee Choi, MoonWon Choo, SeongAh Chin, Journal of Information Processing Systems Vol. 1, No. 1, pp. 107-111, Dec. 2005
https://doi.org/
Keywords: Edutainment, pedagogical agents, emotion generation, student modeling, Intelligent Tutoring Systems, Dynamic bayesian Networks
Fulltext:
Abstract
Statistics
Show / Hide Statistics
Statistics (Cumulative Counts from November 1st, 2017)
Multiple requests among the same browser session are counted as one view.
If you mouse over a chart, the values of data points will be shown.
Statistics (Cumulative Counts from November 1st, 2017)
Multiple requests among the same browser session are counted as one view.
If you mouse over a chart, the values of data points will be shown.
|
Cite this article
[APA Style]
Choi, Y., Choo, M., & Chin, S. (2005). Prototyping a Student Model for Educational Games. Journal of Information Processing Systems, 1(1), 107-111. DOI: .
[IEEE Style]
Y. Choi, M. Choo, S. Chin, "Prototyping a Student Model for Educational Games," Journal of Information Processing Systems, vol. 1, no. 1, pp. 107-111, 2005. DOI: .
[ACM Style]
YoungMee Choi, MoonWon Choo, and SeongAh Chin. 2005. Prototyping a Student Model for Educational Games. Journal of Information Processing Systems, 1, 1, (2005), 107-111. DOI: .